Reviewed · CASTLE & PALACE TOURS
The Murder by Christiansborg Palace: Interactive Mystery Hunt
The fun here is turning central Copenhagen into a murder mystery case. Instead of following a guide through a fixed speech, you and your group work through riddles around Christiansborg Palace and Slotsholmen, with time to stop, look around, and solve each clue.
I like the freedom of a self-guided route and the clever way it gives familiar sights a new purpose. I also like that it is private, so your group can set the pace without trying to keep up with strangers. The main drawback is that you will spend roughly two hours walking and standing, and anyone wanting detailed palace history may find the game lighter on facts than a traditional tour.
Key points to know before you book

- A private mystery around Christiansborg Palace: Only your group takes part, making the game easy to play at your own speed.
- Two Copenhagen areas in one case: The route covers Christiansborg Palace and about 30 minutes around Slotsholmen.
- A 90-minute to two-hour activity: Plan enough time for walking, standing, reading clues, and solving the riddles.
- A different kind of sightseeing: You look for answers while taking in central Copenhagen sights, rather than listening to a standard guided talk.
- A $28.97 choice for small groups: The price makes most sense when you want an unusual shared activity, not a full historical tour.
- Free cancellation up to 24 hours ahead: You can receive a full refund if you cancel at least one day before the start time.
Solving a case beside Christiansborg Palace

Christiansborg Palace is an excellent setting for a puzzle walk because it gives you a grand, recognisable centre point without forcing you into a formal indoor visit. The mystery takes you around the palace area, using riddles to direct your attention toward city sights you might otherwise pass without much thought.
I like this format for a first afternoon in Copenhagen. You get an introduction to an important part of the city, but the activity has enough structure to prevent a simple wander from becoming aimless. The clues give you a reason to pause, examine your surroundings, and discuss the next move with your companions.
You should not expect a conventional palace tour. Admission to the stops is listed as free, and the experience is built around the outdoor route and the mystery itself. If your main goal is a detailed account of Danish politics, royal rooms, or palace architecture, you may want to pair this with a separate museum visit or guided tour.
The game is private and self-guided. That matters more than it might seem. A guide-led mystery must keep the whole group together, but here you can take a few extra minutes at a viewpoint, stop for a photo, or pause when your group needs to reread a clue.
The experience provider is Solve A Mystery. No individual guide is assigned in the information provided, so you should think of this as a prepared activity rather than a tour led by a person. The playful reply from Rasmus to one participant suggests a friendly mystery theme, but the practical benefit is the format itself: your group handles the investigation.
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What the Christiansborg Palace section adds
The first main part takes about 1 hour and 30 minutes around Christiansborg Palace. This is the heart of the activity, so allow yourself time to read carefully and talk through the answers rather than racing from point to point.
The palace area gives the hunt a strong visual setting. You are not solving clues in a featureless street grid. You are moving through one of Copenhagen’s best-known central areas, with impressive buildings and public spaces around you as the story unfolds.
The clues are designed to help you notice interesting highlights. That can change the way you look at a place you might otherwise treat as a backdrop. A window, statue, entrance, or architectural detail may become part of the case, even if the game does not provide a long explanation of its historical meaning.
I would keep your group small enough for everyone to read the material and contribute. Two people can enjoy the challenge as a puzzle date, while a family or group of friends can split up ideas and compare answers. Since only your group participates, you do not need to worry about strangers solving the mystery before you.
There is also a useful sense of control. If the puzzle proves harder than expected, you can slow down. If you solve a clue quickly, you can continue without waiting for a guide or another group.
The tradeoff is that a self-guided mystery depends on your own attention. If one person does all the reading, the rest of the group may feel like spectators. I would make a simple rule at the start: take turns reading the clues, and let everyone suggest an answer before moving on.
Crossing into Slotsholmen

The route also takes you around Slotsholmen, the central island area associated with the palace district. The listed time here is about 30 minutes, so it is a shorter part of the hunt, but it helps connect the palace setting with the wider city.
This section gives the experience a little variety. You are not spending the entire activity in one compact spot. The move toward Slotsholmen makes the mystery feel like a city walk, with the clues leading you through a broader section of central Copenhagen.
I like this balance because the route remains manageable. A two-hour mystery can become tiring if it covers too much ground, especially when you must stop to read and think. The approximate 30-minute Slotsholmen section adds another setting without turning the activity into a long-distance walk.
You should still plan for substantial time on your feet. The practical information says that you will spend approximately two hours walking or standing. The total duration is given as about 1 hour and 30 minutes to 2 hours, so the exact pace will depend on how quickly your group solves the clues and how often you stop.
Comfortable shoes matter more here than elaborate planning. You do not need to rush, but you do need to be comfortable walking around a central city district while carrying the mystery materials.
Why the self-guided format works
A fixed sightseeing tour gives you a schedule. This activity gives you a problem to solve. I see that as its biggest strength for people who enjoy interactive outings more than a stream of spoken facts.
You can play at your own pace, which is especially useful for a private group with different energy levels. One person may want to stop for photos, while another wants to work out the next riddle. There is no outside group setting the tempo.
The format also suits a mixed-age group, as long as everyone can participate in the walking and clue-solving. The supplied information says most people can take part, and service animals are allowed. No specific age range is provided, so you should judge the activity by your group’s ability to walk, stand, read the clues, and work through riddles.
I would not choose this if you want an expert guide available to answer every question about Copenhagen. There is no guide listed for the route, and the activity is intended to be self-guided. Its reward is the shared challenge, not a long lesson.
That distinction helps you choose honestly. This is sightseeing with a game attached, not a history lecture with a few amusing questions.
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The $28.97 price and what you receive
At $28.97 per person, the cost is reasonable for a private activity lasting up to two hours, especially if you are travelling as a couple or a small group and want something beyond a standard walk. You are paying for a prepared mystery experience in a central location, along with the freedom to run it without a guide.
The value depends on what you want from your Copenhagen time. If you want maximum historical information per dollar, a free walk through the area with a guidebook may suit you better. If you want an activity that gets your group talking, looking closely, and making decisions together, the price is easier to justify.
The private format improves the value for groups that dislike crowded tours. You do not have to match another group’s pace or wait while a large party gathers. On the other hand, solo visitors may find the experience less appealing because the puzzle is designed as a shared activity.
One positive detail is that the main stops have no admission charge listed. You should still separate the mystery price from any other Copenhagen expenses, such as transport, food, or visits you choose to make nearby.
The experience is booked, on average, 25 days ahead. That suggests you may want to reserve early if the activity fits a tightly planned Copenhagen stay, though the information does not promise that every date will sell out.
Finding the starting points in central Copenhagen
The listed start point is Maria’s Kiosk at Holbergsgade 9, 1054 København. The ticket redemption point is the Arms Gallery at Nybrogade 26, 1203 København, while the stated end point is Christiansborg Palace at Den første Christiansborg, 1218 København.
Because the start, redemption, and end locations are different, I would read the booking instructions carefully before setting out. The information says you pick up a mystery envelope, but it does not spell out every step for collecting it. Confirm which location comes first and allow a little extra time if you need to walk between points.
The activity is listed as operating Monday through Sunday from 7:00 AM to 9:00 PM for the stated booking period. That broad window gives you useful flexibility, especially if you want to fit the mystery between a morning visit and an evening meal.
The route is near public transportation. That makes it practical for a city stay, although no specific station or bus route is supplied. I would use the exact address in your map application and avoid cutting the arrival time too close, since a self-guided activity is easier to enjoy when you begin calmly.
What makes this a good Copenhagen break

The strongest feature is the change of pace. Copenhagen has plenty of museums, palaces, canals, and organised tours. A mystery hunt gives you a more active way to see one central district without asking you to commit to a full-day excursion.
The activity also creates a shared memory. Solving a clue together is different from simply taking photos at the same viewpoint. The positive feedback from Bryan and his wife focused on the clever way the game helped them explore parts of the city, and that is exactly where this experience makes its case.
I would especially consider it for:
- Couples who want a playful city activity
- Friends who enjoy riddles and teamwork
- Families looking for an alternative to a standard sightseeing walk
- Repeat visitors who have already seen Copenhagen’s main sights
- Small private groups that prefer setting their own pace
I would be more cautious if you dislike puzzles, need frequent seating, or want a fully narrated tour. The activity requires walking and standing for roughly two hours, and its success depends on your group enjoying the mystery format.
Practical limits to keep in mind

The duration is approximate, not a strict 90-minute schedule. Your group may finish nearer the shorter end if the clues come easily, or closer to two hours if you discuss each answer and pause around the sights.
There is no information about weather protection, indoor seating, refreshments, or restroom access along the route. Since this is an outdoor city activity, I would plan for normal Copenhagen conditions and dress for walking. That is practical advice rather than a promise about what the route provides.
Accessibility information is limited. Most people can participate, and service animals are allowed, but the activity involves about two hours of walking and standing. If you have mobility concerns, you should assess the route with the provider before booking because no detailed accessibility description is supplied.
The free cancellation rule is useful for uncertain plans. You can cancel at least 24 hours before the local start time for a full refund. Changes or cancellations made within 24 hours are not accepted for a refund, so note the local cut-off rather than relying on your departure time or home time zone.
Should you book the Christiansborg mystery hunt?
Book it if you want a private, playful way to explore central Copenhagen and your group enjoys solving riddles together. The palace setting, short Slotsholmen section, flexible pace, and roughly two-hour length make it a manageable addition to a city itinerary.
Skip it if you want a guide’s detailed commentary, a seated experience, or a direct palace admission visit. At $28.97 per person, the best value comes from treating it as an interactive group activity with sightseeing built in, not as a replacement for a traditional history tour.
For a couple or small group that likes unusual city experiences, this is a sensible Copenhagen choice. Bring comfortable shoes, allow time to find the correct pickup point, and let everyone take part in the case.
FAQ
How much does the mystery hunt cost?
The price is $28.97 per person.
How long does the activity last?
The activity lasts approximately 1 hour and 30 minutes to 2 hours.
Is this a guided tour?
No. It is a private, self-guided mystery activity, so your group follows the clues without a guide leading the route.
Who takes part in the activity?
Only your private group participates. You will not be combined with another group.
Where does the activity start?
The listed start point is Maria’s Kiosk, Holbergsgade 9, 1054 København, Denmark.
Where do I redeem the ticket?
The ticket redemption point is the Arms Gallery, Nybrogade 26, 1203 København, Denmark.
Where does the activity end?
The listed end point is Christiansborg Palace, Den første Christiansborg, 1218 København, Denmark.
How much walking and standing should I expect?
You should plan to spend approximately two hours walking and standing.
Can I cancel for a full refund?
Yes. You can cancel at least 24 hours before the experience start time for a full refund. Cancellations or changes made less than 24 hours before the start time are not refunded or accepted.
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